CmdID

CmdID / aws / aws gamelift

aws gamelift create-matchmaking-configuration

This API works with the following fleet types: EC2, Anywhere, Container Defines a new matchmaking configuration for use with FlexMatch. AWS CLI reference

15 options Its page in the AWS CLI reference

Opens CmdID with your command. It is read in your browser and sent nowhere.

Options

15 in the AWS CLI reference
--acceptance-requiredA flag that determines whether a match that was created with this configuration must be accepted by the matched players.
--acceptance-timeout-secondsThe length of time (in seconds) to wait for players to accept a proposed match, if acceptance is required.
--additional-player-countThe number of player slots in a match to keep open for future players.
--backfill-modeThe method used to backfill game sessions that are created with this matchmaking configuration.
--custom-event-dataInformation to be added to all events related to this matchmaking configuration.
--descriptionA human-readable description of the matchmaking configuration.
--flex-match-modeIndicates whether this matchmaking configuration is being used with Amazon GameLift Servers hosting or as a standalone matchmaking solution.
--game-propertiesA set of key-value pairs that can store custom data in a game session.
--game-session-dataA set of custom game session properties, formatted as a single string value.
--game-session-queue-arnsThe Amazon Resource Name (ARN) that is assigned to a Amazon GameLift Servers game session queue resource and uniquely identifies it.
--nameA unique identifier for the matchmaking configuration.
--notification-targetAn SNS topic ARN that is set up to receive matchmaking notifications.
--request-timeout-secondsThe maximum duration, in seconds, that a matchmaking ticket can remain in process before timing out.
--rule-set-nameA unique identifier for the matchmaking rule set to use with this configuration.
--tagsA list of labels to assign to the new matchmaking configuration resource.