CmdID / aws / aws gamelift
aws gamelift create-matchmaking-configuration
This API works with the following fleet types: EC2, Anywhere, Container Defines a new matchmaking configuration for use with FlexMatch. AWS CLI reference
15 options Its page in the AWS CLI reference
Options
--acceptance-requiredA flag that determines whether a match that was created with this configuration must be accepted by the matched players.--acceptance-timeout-secondsThe length of time (in seconds) to wait for players to accept a proposed match, if acceptance is required.--additional-player-countThe number of player slots in a match to keep open for future players.--backfill-modeThe method used to backfill game sessions that are created with this matchmaking configuration.--custom-event-dataInformation to be added to all events related to this matchmaking configuration.--descriptionA human-readable description of the matchmaking configuration.--flex-match-modeIndicates whether this matchmaking configuration is being used with Amazon GameLift Servers hosting or as a standalone matchmaking solution.--game-propertiesA set of key-value pairs that can store custom data in a game session.--game-session-dataA set of custom game session properties, formatted as a single string value.--game-session-queue-arnsThe Amazon Resource Name (ARN) that is assigned to a Amazon GameLift Servers game session queue resource and uniquely identifies it.--nameA unique identifier for the matchmaking configuration.--notification-targetAn SNS topic ARN that is set up to receive matchmaking notifications.--request-timeout-secondsThe maximum duration, in seconds, that a matchmaking ticket can remain in process before timing out.--rule-set-nameA unique identifier for the matchmaking rule set to use with this configuration.--tagsA list of labels to assign to the new matchmaking configuration resource.