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CmdID / aws / aws gamelift

aws gamelift start-game-session-placement

This API works with the following fleet types: EC2, Anywhere, Container Makes a request to start a new game session using a game session queue. AWS CLI reference

9 options Its page in the AWS CLI reference

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Options

9 in the AWS CLI reference
--desired-player-sessionsSet of information on each player to create a player session for.
--game-propertiesA set of key-value pairs that can store custom data in a game session.
--game-session-dataA set of custom game session properties, formatted as a single string value.
--game-session-nameA descriptive label that is associated with a game session.
--game-session-queue-nameName of the queue to use to place the new game session.
--maximum-player-session-countThe maximum number of players that can be connected simultaneously to the game session.
--placement-idA unique identifier to assign to the new game session placement.
--player-latenciesA set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to a fleet location (Amazon Web Services Regions or custom locations for Amazon GameLift Servers Anywhere fleets).
--priority-configuration-overrideA prioritized list of locations to use for the game session placement and instructions on how to use it.